LEGEND OF GAME MUSIC 2 ~ PLATINUM BOX Game archive L

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-Album Details-

Title:  LEGEND OF GAME MUSIC 2 ~ PLATINUM BOX
Publisher:  Scitron Digital Contents Inc.
Catalog Number:  SCDC-00473~00482 (8CD+2DVD)
Release Date:  January 18th, 2006

-Music Credits-

No specific music credits given, see tracklist.

-Tracklist-

Disc 1 - KONAMI (1:09:01)

TIME PILOT


1. Credit ~ Start ~ Clear ~ Ranking

HYPER OLYMPIC
2. Gameplay
3. All Clear / Ranking [CHARIOTS OF FIRE]

GYRUSS
4. Gameplay

CIRCUS CHARLIE
5. Credit ~ Stage Select [WASHINGTON AND LEE SWING]
6. Into the Ring of Fire / Trick Riding (Stage 1, 5)
7. Tightrope Walking / Ball Balancing (Stage 2, 4)
8. Sky Branco (Stage 6)
9. Trampoline / Name Entry (Stage 3, Name Entry) [TROMBONANZA]

Yie-Ar-Kung-Fu
10. Credit ~ Start BGM ~ Stage BGM ~ Running Out of Health ~ Stage Clear ~ Game Over ~ Ranking

BLACK PANTHER
11. Credit ~ Idling
12. Area 1 ~ Mid-Boss
13. Boss 1 ~ Clear
14. Area 2
15. Boss 2
16. Area 3
17. Boss 3
18. Area 4
19. Boss 4
20. All Clear
21. Continue
22. Game Over
23. Name Entry Rank 2
24. Name Entry Rank 1
25. Unused Tune 1
26. Unused Tune 2
27. Unused Tune 3
28. Unused Tune 4
29. Unused Tune 5

AKUMAJO DRACULA
30. Dracula's Resurrection (Title Demo) ~ Credit
31. Tragic Wedding March (Start Demo)
32. Cross in the Heart (Cemetery BGM)
33. Demon Revival (Boss BGM)
34. Second Battle (Pattern Clear) ~ No Turning Back (Midway Demo)
35. Lullaby of the Demons (Cave BGM)
36. Bloody Tears (Castle - 1F BGM)
37. Basement Melody
38. Terror of the Clocktower (Castle - Underground BGM)
39. Can't Wait For the Night (Bridge Stage BGM)
40. Dracula's Room (Final Boss First Half)
41. The Final Battle (Final Boss Second Half)
42. Decay of the Demon (Ending Demo)
43. Never End (Game Over)
44. Lullaby From the Demons (Ranking)

THUNDER CROSS
45. The Thunder Fighters ~ CREDIT
46. First Attack
47. Gloidential Mechanism
48. Stage Clear
49. Skywalker
50. Machine Graveyard
51. Great Battleship
52. Endless Labyrinth
53. Fire Cavern
54. Final Base
55. A Long Way
56. Game Over
57. Ranking

QUARTH
58. THE MARAUDING BLOCK(Title Demo) ~ CREDIT
59. THE THEME FROM QUARTH (BGM1)
60. THE MENACE OF THE BLOCK (BGM2)
61. THE CLOSING GAME IN THE UNIVERSE (BGM3)
62. PATTERN CLEAR (Pattern Clear)
63. BEYOND THE TERMINUS (Ending)
64. GAME OVER (Game Over)
65. RANKING (Ranking)
66. THE PROLOGUE OF "THE BLOCK HOLE" (Overseas Title Demo)
67. THE THEME FROM "BLOCK HOLE"(Overseas BGM1)

CUE BRICK
68. Credit ~ Mode Select
69. Start Demo ~ BGM1 ~ Stage Clear
70. Moai Demo
71. BGM2
72. BGM3
73. BGM4
74. BGM5
75. Ending
76. Password / Name Entry
77. Game Over


Disc 2 - SEGA (55:10)

PENGO
01. ACT Start ~ Main BGM [POPCORN] ~ ACT Clear ~ Name Entry

FLICKY
02. Credit ~ Stage BGM ~ Stage Clear ~ Bonus Stage BGM ~ Miss ~ Game Over ~ Name Register

ALIEN SYNDROME
03. Title (Title)
04. Round Display (Round Display) ~ Dooms Day (Main BGM)
05. Killer Instinct (Boss BGM)
06. Ending ~ Name Entry
07. Unused Tune 1
08. Unused Tune 2
09. Unused Tune 3
11. Unused Tune 4

WONDER BOY  MONSTER LAND
12. Credit ~ Stage 1 ~ Shop
13. Boss ~ Stage Clear
14. Stage 2, 7 ~ Hospital
15. Stage 3, 6
16. Stage 4, 10
17. Stage 5, 8
18. Cave Level / Stage 9
19. Stage 11 (Last Stage)
21. Dragon (Boss BGM) ~ Mechanic Dragon
22. Ending ~ Game Over

POWER DRIFT
23. POKER FACE (OPENING)
24. SIDE STREET (A Course)
25. LIKE THE WIND (B Course)
26. SILENT LANGUAGE (C Course)
27. ADJUSTMENT MIND (D Course)
28. ARTISTIC TRAPS (E Course)
29. DIVERSITY (ENDING)

SUPER MASTERS
31. Credit ~ Game Start
32. BGM1 ~ Stage Clear
33. BGM2
34. BGM3
35. Ending ~ Game Over
36. Name Entry
37. Unused Tune 1
38. Unused Tune 2

BONANZA BROTHERS
39. Credit ~ Skyscraper Theme (Opening)
41. Bonanza Brother's Duty (BGM A)
42. Bonanza Elegy (BGM B)
43. Bonus Title ~ Thrilling Bonanza (Bonus Stage) ~ Perfect ~ Miss
44. Bonanza-Suspense Theatre (BGM C)
45. Bonanza-Go-Go (BGM D) ~ Stage Clear
46. Bonanza-Seranade (Ending) ~ Game Over


Disc 3 - TAITO (1:05:15)

THE UNDOUKAI
01. Title BGM
02. Credit ~ Name Entry
03. Stage BGM
04. Ending
05. Unused Tune 1
06. Unused Tune 2

BEN BERO BEH
07. Credit ~ Game Start ~ Stage BGM (Stage 1, 3) ~ Stage Clear
08. Stage BGM (Stage 2)
09. WARNING ~ Stage Clear (Time-up) ~ Miss ~ Game Over

ONNA SASHIRO
10. Title BGM
11. Game Start ~ Stage Start ~ Dojo BGM ~ Stage Clear 1 ~ Next Stage
12. Plains BGM ~ Stage Clear 2
13. Shinto Shrine BGM ~ Miss ~ Game Over
14. Name Entry ~ End of Entry

RETURN OF THE INVADERS
15. Credit ~ Game Start ~ BGM
16. CHALLENGING STAGE ~ Clear ~ Game Over
17. Name Entry

The Fairy Land Story
18. Credit ~ Stage Start
19. First Half BGM (Round 1~49) ~ EXTEND ~ Miss ~ Stage Clear
20. Intermission
21. Otsuki-sama
22. Second Half BGM (Round 50~100)
23. Hurry Up! Dragolisk (Round 101)
24. All Clear
25. Game Over
26. Name Entry

LEGEND OF KAGE
27. BGM1 [Run!] ~ Scroll
28. BGM2 [Fight!]
29. Kirihime's Theme (Name Register) [Feast!]

ARKANOID
30. Credit ~ Start Demo ~ Game Start ~ EXTEND ~ Dimensional Fortress DOH
31. Miss ~ Game Over ~ Name Entry

ARKANOID Revenge of DOH
32. Credit ~ Start Demo ~ Game Start ~ EXTEND
33. Stage Start ~ Dimensional Superior Manufacture Body ~ Dimensional Fortress DOH ~ Miss ~
Game Over ~ Name Entry
34. Unused Tune

BUBBLE BOBBLE
35. WAKEUP ~ CREDIT
36. Start Demo ~ Main Theme
37. Main Theme (Hurry Up!) ~ Skull Monster Appearance
38. Secret Room
39. EXTEND / Bonus Music ~ Miss
40. Super Drunk
41. Bad Ending ~ Good Ending
42. Name Entry
43. Game Over

EXZISUS
44. Credit ~ Game Start ~ BGM1
45. BOSS THEME ~ Stage Clear
46. BGM2
47. BOSS THEME2
48. Continue / Ending
49. Game Over
50. Name Entry

RAINBOW ISLANDS
51. WAKEUP ~ Credit
52. READY~ MAIN THEME ~ GOAL IN
53. WARNING~HURRY UP
54. BOSS ~ CLEAR ~ Invincible
55. [ARKANOID] READY ~ Miss ~ GAME OVER
56. False END ~ Mysterious Letter
57. Secret READY
58. [THE FAIRYLAND STORY] READY ~ BGM
59. [THE FAIRYLAND STORY] BOSS
60. [DARIUS] READY ~ COSMIC AIRWAY
61. [DARIUS] WARNING ~ BOSS ~ CLEAR
62. [DARIUS] REGISTER YOUR NAME
63. [BUBBLE BOBBLE] READY ~ BGM
64. [BUBBLE BOBBLE] DRAGON
65. ENDING
66. GAME OVER
67. REGISTER YOUR NAME

EXTERMINATION
68. Credit ~ Opening ~ BGM1 (STAGE1, 5)
69. BGM2 (STAGE2, 6)
70. BGM3 (STAGE3, 7)
71. BGM4 (STAGE4, 8)
72. Boss
73. Last Boss
74. Ending
75. Name Entry ~ Game Over

DARKMIST
76. Title BGM ~ Credit
77. Game Start ~ BGM1 (Plains)
78. Boss ~ Clear
79. BGM2 (Dungeon)
80. BGM3 (Town)
81. All Clear ~ Miss
82. Name Entry / Continue

PLUMP POP
83. Credit ~ Character Select
84. Game Start ~ AFTERNOON BGM ~ Stage Clear ~ Next Stage
85. EVENING BGM
86. Supper Time ~ Clear
87. NIGHT BGM
88. Fake Boss
89. Ending
90. Game Over

Dr.Toppel's Tankentai
91. COIN ~ BGM1 (STAGE1~4)
92. BGM2 (STAGE5~7)
93. BGM3 (LAST STAGE)
94. Boss
95. Ending
96. Game Over
97. Name Entry


Disc 4 - CAPCOM & SNK (1:17:47)

CAPCOM

MAD GEAR
01. Demo ~ Coin
02. CAR SELECT
03. CAPITAL ~ Clear
04. NET WOOD FOREST
05. CORAL SEA
06. BIG CAVE TUNNEL
07. RUINS DESERT
08. MILLION VALLEY
09. TUNDERROAD
10. MARINE SNOW PIPE WAY
11. SKY CITY
12. ENDING
13. GAME OVER ~ Continue
14. Name Entry Rank 2
15. Name Entry Rank 1

F-1 DREAM
16. BGM1
17. BGM2
18. BGM3
19. BGM4
20. BGM5
21. BGM6
22. BGM7
23. BGM8
24. BGM9
25. BGM10

LAST DUEL
26. Credit ~ Game Start ~ Stage Start
27. MYSTERY ZONE(Stage1 - Overworld) ~ StageClear
28. GALDEN'S ROUTE(Stage1 - Sky)
29. THE DARK ROUTE(Stage2 - Overworld)
30. BURNING ROUTE(Stage2 - Sky)
31. FROZEN ROUTE(Stage3 - Overworld)
32. THE GARDEN(Stage3 - Sky)
33. Boss
34. Ending1
35. Ending2
36. Ending3
37. Continue
38. Game Over
39. Name Entry (Rank 1)
40. Name Entry (Below Rank 2)
41. Unused Tune


SNK

T텮텻텸
42. Title Demo
43. Theme of T텮텻텸
44. Final Base Penetration
45. Naming

IKARI
46. Coin ~ Emergency Landing
47. Theme of Ikari
48. Gate
49. Victory
50. Game Over
51. Glory

ATHENA
52. Setting off
53. Forest World
54. Theme of Hamadrias - Godem - Neptune
55. Cave World
56. Sea World
57. Sky World
58. Ice World
59. Hell World
60. Theme of Glyphs - Chimera - Mado
61. Labyrinth World
62. Theme of Titan
63. Theme of Dante
64. End of the Athena Journey
65. Naming (Let's Meet Again Someday)
66. Game Over

PSYCHO SOLDIER
67. Title
68. Psycho Soldier Theme (Area #1)
69. Battle City (Area #2)
70. Underground Cave (Area #3)
71. Blue Lake at the Depths of the Earth (Area #4)
72. Scorching Lava Area (Area #5)
73. Sigt Davide (Area #6)
74. Last Boss
75. Scarred BLUE MOON (Ending)
76. Game Over

BATTLE FIELD
77. Opening
78. Rome Stage
79. Great War Stage
80. Primeval Stage
81. Future Stage
82. Feudal Era Stage
83. Decisive Battle Stage
84. Ending / Name Entry ~ Game Over


Disc 5 - IREM & DATA EAST (1:10:05)

IREM

MOON PATROL
01. COIN ~ OPENING MUSIC ~ BACK GROUND MUSIC ~ STEP PASSAGE
02. CONGRATULATION
03. ENDING THEME

ZIPPY RACE
04. COIN ~ OPENING MUSIC ~ BGM1 (STREET) ~ ARRIVAL MUSIC
05. BGM2 (ROUGH WAT) ~ CHECK POINT MUSIC
06. BGM3 (HIGHWAR) ~ FINAL GOAL MUSIC ~ ENDING MUSIC

KEIKETSU YANCHA MARU
07. Coin ~ Chirin Dojo ~ Start ~ BGM
08. Cave BGM
09. Boss BGM ~ Clear
10. Ending ~ Name Entry ~ Game Over

R-TYPE
11. TITLE ~ COIN ~ BATTLE THEME (STAGE1)
12. BOSS THEME (BOSS) ~ RETURN IN TRIUMPH (CLEAR)
13. MONSTER BEAT (STAGE2)
14. BATTLE PRESSURE (STAGE3)
15. BUTSU BUTSU... (STAGE4)
16. Monster Lurking In the Cave (STAGE5)
17. SCRAMBLE CROSSROAD (STAGE6)
18. Island of Dreams (OGORERUMONO WA HISASIKARAZU) (STAGE7)
19. Womb (STAGE8)
20. LIKE A HERO (ENDING)
21. CONTINUE ~ THE END OF A WAR (GAME OVER)
22. SCORING (NAME ENTRY)

SAIGO NO NINDOU
23. IZA (TITLE) ~ COIN ~ OSHIE (START)
24. THEME FROM BUTSUZO (STAGE1)
25. KESSEN (BOSS) ~ IZANAI (CLEAR)
26. FOREST (STAGE2)
27. MOON (STAGE3)
28. KARAKURI (STAGE4)
29. BEHIND THE WIND (STAGE5)
30. DARK BLUE (STAGE6)
31. KIZASHI PARTI (STAGE7 First Half)
32. KIZASHI PARTII (STAGE7 Second Half)
33. DEEP BLUE (ENDING)
34. KANE (CONTINUE) ~ MUNEN (GAME OVER)
35. SASURAI NO SAMURAI NO TOMURAI (Score Ranking BGM)

Image Fight
36. Title Back (TITLE)
37. Coin ~ Into the "IMAGEFIGHT" (START)
38. Introduction (PRACTICE1)
39. Boss Theme-ACTIVE (BOSS1)
40. You Get Points (CLEAR)
41. Flight over the City (PRACTICE2)
42. Loose,Loose,Loose (PRACTICE3)
43. Theme From Factory (PRACTICE4)
44. Organic Zone (PRACTICE5)
45. Boss Theme-NEGATIVE (BOSS2)
46. Skill (PENALTY AREA)
47. Into the "REALFIGHT" ~ Front Line (REAL FIGHT1)
48. Front Line (REAL FIGHT1 / RESTART)
49. Quiet Crisis (REAL FIGHT2)
50. Final Mission (REAL FIGHT3)
51. Dedicate to the Superior Fighter (ENDING)
52. Song "C" (CONTINUE) ~ Over (GAME OVER)
53. What's Your Name? (NAME ENTRY)


DATA EAST

BATTEN OHARA NO SUCHARAKA KUUCHUUSEN
54. Credit ~ Game Start ~ Overworld ~ Miss ~ Moon Moon Fire Water Wood Metal Metal (Clear) ~ Name Entry ~ Continue

LAST MISSION
55. LAST MISSION
56. BOSS ~ CLEAR
57. GRAY'S POWER
58. BEAT AND BEAT
59. END OF THE MISSION
60. NAMING
61. Unused Tune

WONDER PLANET
62. OPENING
63. WONDER FLIGHT
64. BOSS THEME ~ PATTERN CLEAR
65. WONDER ATTACK
66. SHOP
67. SECRET FIGHTER
68. GARLA
69. ENDING
70. NAMING
71. GAME OVER

KUHGA
72. Nightmare -Lagnarok- ~ CREDIT
73. Take Off
74. Vapor Trail
75. In The Dark
76. Mission Accomplished
77. Bloody Road
78. Threat Of Under Sea
79. A Long Way Ahead ~ Death Of A Hero
80. Freedom Fighter
81. The Glory Dreamt Of


Disc 6 - JALECO & UPL (1:16:10)

JALECO

CITY CONNECTION
01. COIN ~ READY ~ AMERICA (STAGE1) ~ CLEAR
02. LONDON (STAGE2) / SOUTH AMERICA (STAGE12)
03. PARIS (STAGE3)
04. GERMAN (STAGE4)
05. HOLLAND (STAGE5)
06. EGYPT (STAGE6)
07. INDIA (STAGE7)
08. CHINA (STAGE8)
09. JAPAN (STAGE9)
10. AUSTRALIA (STAGE10)
11. EASTER ISLANDS (STAGE11)
12. HIT THE CAT ~ MISS ~ FANFARE

EXERIZER
13. CREDIT ~ BGM1
14. BGM2
15. NAME ENTRY

P-47
16. TITLE ~ COIN ~ AREA 1
17. Powerful Enemy 1, 5
18. AREA 2
19. Powerful Enemy 2
20. AREA 3, 7
21. Powerful Enemy 3
22. AREA 4, 8
23. Theme of Bismark ~ Bismark Explosion
24. AREA 5
25. AREA 6
26. Powerful Enemy 6
27. Powerful Enemy 7 ~ Self-Destruct
28. RANKING ~ GAME OVER
29. AREA 2'

PLUS ALPHA
30. Triumphant Return Overture (TITLE)
31. COIN ~ GAME START1 ~ Dancer of the Wind (STAGE1 WIND COUNTRY)
32. BOSS STAGE
33. EXTRA GAME
34. GAME START2 ~ INTO BLUE (STAGE2 SEA COLONY)
35. BIRD ISLAND (STAGE3 FLOWER TOWN)
36. SUN COLORS (STAGE4 SNOW COUNTRY)
37. LAST HEART (STAGE5 SAND CITY)
38. ALBORADA (STAGE6 DARK SODOM)
39. NEO BAROQUE (STAGE7 EDEN)
40. ENDING THEME
41. CONTINUE ~ GAME OVER
42. Harmonica For Peace (Unused Tune)

NOVA2001
43. Gameplay


UPL

XX MISSION
44. BGM1
45. BGM2
46. BGM3
47. BGM4
48. BGM5
49. BGM6
50. BGM7
51. BGM8
52. BGM9
53. BGM10
54. BGM11
55. BGM12

MUTANT NIGHT
56. BGM1 (ACT1, 10, 15, 21, 24)
57. Bonus Stage (ACT2, 5, 8, 11, 14, 17, 20, 23, 26, 29)
58. BGM2 (ACT3, 7, 9, 13, 25)
59. BGM3 (ACT4, 12, 18, 19)
60. BGM4 (ACT6, 27)
61. BGM5 (ACT22, 28)
62. BGM6 (ACT16, 30, 31, False Ending)
63. Name Entry (Real Ending) ~ GAME OVER
64. BGM2'

ARK AREA
65. BGM1 (AREA1, 2, 3, 4, 7, 10, 13, 14, 16)
66. BGM2 (AREA5, 6, 8, 12, 17, 18, 20, 23)
67. BGM3 (AREA9, 15, 21, 22)
68. BGM4 (AREA11, 19, Ending & Ranking)

BLACK HEART
69. CREDIT ~ BGM1
70. BGM2
71. BGM3
72. BGM4
73. BGM5
74. BGM6
75. BGM7
76. BGM8
77. BGM9
78. BGM10

Disc 7 - ATARI ~ SUNSOFT ~ ARUZE (UNIVERSAL) ~ NICHIBUTSU ~ TECHNOS JAPAN ~ SETA (59:07)

ATARI

MARBLE MADNESS
01. PRACTICE RACE (STAGE1)
02. BEGGINER RACE (STAGE2)
03. INTERMEDIATE RACE (STAGE3)
04. AERIAL RACE (STAGE4)
05. SILLY RACE (STAGE5)
06. ULTIMATE RACE (STAGE6)
07. GOAL
08. PERFECT CLEAR
09. NAME ENTRY
10. OUT OF TIME

GAUNTLET
11.TITLE
12.BONUS STAGE

GAUNTLET II
13. TITLE
14. BONUS STAGE

SUNSOFT

ROUTE16
15. Normal BGM ~ Acceleration BGM
16. Power-Up

KANGAROO
17. Game Start BGM
18. Stage BGM ~ Bell
19. Clear BGM

PETTAN PYUU
20. Stage 1
21. Stage 2
22. Stage 3
23. Theme of Pettanko
24. Game Over ~ Name Entry

IKKI
25. Opening
26. Odd Numbered Level
27. Even Numbered Level
28. Bonus Stage
29. Miss ~ Name Entry

ARUZE (UNIVERSAL)

Mr.Do!
30. Coin ~ Game Start
31. Normal BGM ~ Pinch BGM ~ Diamond Appearance ~ Clear
32. Coffee Break
33. Single EXTRA ~ Normal EXTRA
34. Miss ~ Game Over ~ Name Entry

Mr. Do! V.S UNICORNS
35. Coin ~ Game Start
36. Main Theme ~ Clear
37. Gate Open ~ EXTRA CHANCE ~ EXTRA
38. Miss ~ Game Over ~ Name Entry

Mr.Do's WILD RIDE
39. Gameplay

NICHIBUTSU

MOON CRESTA
40. Gameplay

TERRA CRESTA (PSG Sound Ver.)
41. Coin ~ Game Start ~ Theme of Terra Cresta (Main BGM)
42. Chubo
43. Restart ~ Raddish
44. Last Start ~ Mandora
45. Game Over ~ Marching Roster (Name Entry)

TERRA CRESTA (FM Sound Ver.)
46. Coin ~ Game Start ~ Theme of Terra Cresta (Main BGM)
47. Chubo
48. Restart ~ Raddish
49. Last Start ~ Mandora
50. Game Over ~ Marching Roster (Name Entry)

TECHNOS JAPAN

EXCITING HOUR
51. CREDIT ~ GAME START BGM Collection
52. BGM1 ~ WINNER
53. BGM2
54. BGM3 / NAME ENTRY ~ GAME OVER
55. ENDING

NEKKETSU KOUHA KUNIO KUN
56. Title ~ Opening ~Nekketsu Kouha~
57. Coin ~ Game Intro ~ Rescue Hiroshi!!
58. Intro ~ Platform Scene ~ Clash
59. Bike Chase Scene ~ Roaring V-Model Engine
60. Showdown Theme
61. VS Sukeban - Fight With Misuzu
62. 893 Theme
63. Knockdown! Yakuza Sabu
64. Clear ~ Fanfare
65. Game Over
66. Name Entry

DOUBLE DRAGON
67. Opening
68. Coin ~ City Slum
69. Industrial Area
70. After the Battle
71. Setting Off
72. Forest Chapter
73. Giant Apopo Appearance
74. Clear ~ Outline Blockade
75. Ending

SETA

TWIN EAGLE
76. Overworld Level BGM
77. High Speed Level BGM

SUPER REAL MAHJONG P II
78. Gameplay


Bonus Special Disc - WILLIAMS PINBALL (31:22)

BLACK KNIGHT 2000
01. CREDIT ~ GAME START ~ MAIN THEME
02. 2-BALL MULTIBALL
03. 3-BALL MULTIBALL
04. JACKPOT
05. PRE-JACKPOT
06. RANSOM

ROLLERGAMES
07. CREDIT ~ GAME START
08. MAIN THEME
09. SUDDEN DEATH
10. MULTIBALL LIT
11. MULTIBALL
12. JACKPOT
13. WILLIAMS BONUS

JOKERZ!
14. CREDIT ~ LET'S THE GAME BEGIN! ~ GAME START 1 ~ MAIN THEME
15. BALL LOCKED ~ LOCK THEME
16. EXTRABALL LIT ~ EXTRABALL ~ HOLEOUT BONUS
17. DEAL AGAIN ~ GAME START 2
18. WOOO! JOKER TRIALS! ~ MULTIBALL THEME
19. MILLION THEME ~ MILLION COMPLETED
20. REPLAY ~ JACKPOT LIT ~ JACKPOT
21. DOUBLE YER SCORE ~ DOUBLE YER SCORE COMPLETED
22. WAOOOO! ~ HIGHSCORE THEME

EARTHSHAKER!
23. CREDIT ~ MAIN THEME
24. LOCK IS LIT
25. AFTER BALL 1 LOCKED
26. MULTIBALL
27. JACKPOT READY
28. AFTER JACKPOT
29. ENTER INITIALS FOR HIGH SCORES

BANZAI RUN
30. CREDIT ~ GAME START ~ MAIN THEME
31. COLOR TARGETS COMPLETED
32. AT THE PLAYFIELD OF BACKBOX
33. LOCK IS LIT
34. MULTIBALL
35. A BALL IS IN TIMED LOCK
36. KING OF HILL

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